City vs city
Falling Water vs Guild, TN
Falling Water currently scores 5 points higher overall than Guild, with the largest gap in hail.
Use this comparison for relocation decisions, insurance shopping, and hazard-prioritized mitigation planning.
Hazard breakdown
Scores describe each city’s reference grid tile, not every property. A missing model is unavailable, not zero risk. Air quality uses an ingested EPA AirNow snapshot and may not reflect current conditions; other factors describe baseline exposure. The overall score blends different hazards and is not a probability of damage. Read the scoring methodology and sources.
Overall
Falling Water: 43/100 · Guild: 38/100
Falling Water is 5 points higher.
Flood
Falling Water: 44/100 · Guild: 44/100
No gap.
Falling Water: FEMA NFHL flood zones: 10 features intersect this tile.
Guild: FEMA NFHL flood zones: 8 features intersect this tile.
Wind
Falling Water: 14/100 · Guild: 14/100
No gap.
Falling Water: Wind exposure derived from ingested design wind / climatology tiles.
Guild: Wind exposure derived from ingested design wind / climatology tiles.
Lightning
Falling Water: 50/100 · Guild: 52/100
Guild is 2 points higher.
Falling Water: Lightning exposure derived from ingested climatology tiles.
Guild: Lightning exposure derived from ingested climatology tiles.
Tornado
Falling Water: 31/100 · Guild: 38/100
Guild is 7 points higher.
Falling Water: Tornado risk derived from NOAA SPC historical reports.
Guild: Tornado risk derived from NOAA SPC historical reports.
Hail
Falling Water: 55/100 · Guild: 12/100
Falling Water is 43 points higher.
Falling Water: Hail risk derived from NOAA SPC historical reports.
Guild: Hail risk derived from NOAA SPC historical reports.
Storm surge
Falling Water: Unavailable · Guild: Unavailable
A score difference cannot be calculated without both sources.
Falling Water: Storm surge model is not available for this location yet.
Guild: Storm surge model is not available for this location yet.
Wildfire
Falling Water: 70/100 · Guild: 70/100
No gap.
Falling Water: Wildfire exposure derived from ingested fire potential tiles.
Guild: Wildfire exposure derived from ingested fire potential tiles.
Ingested air quality
Falling Water: 36/100 · Guild: 36/100
No gap.
Falling Water: Air quality score derived from the latest ingested EPA AirNow AQI grid; may not reflect current conditions. See methodology for the recorded ingest date.
Guild: Air quality score derived from the latest ingested EPA AirNow AQI grid; may not reflect current conditions. See methodology for the recorded ingest date.